Dealroom:2022上半年游戏行业报告_20页_5mb
报告摘要
Summary of Gaming Funding Update
Core Content
This document provides an overview of the current state of the gaming industry, focusing on funding trends, key players, and emerging technologies. It highlights the growth of the gaming market, investment figures, and the role of various sectors such as cloud gaming, virtual reality (VR), and serious gaming in shaping the industry.
Main Points
- Global Gaming Market: As of 2022, there are 3 billion gamers worldwide, generating $175 billion in annual revenue, which is 3.5 times more than the combined revenue of music and movie box offices.
- Growth Trends: The gaming industry has been growing at 7.5% since 2018. Sub-sectors like eSports, advertising, social/casual gaming, and traditional gaming show varying growth rates, with eSports growing at 16.5% CAGR.
- Gaming Startup Ecosystem: The combined value of the gaming startup ecosystem reached $1.6 trillion in 2022, with companies founded before 2000 contributing significantly.
- Investment in 2022: Global gaming investment reached $5.1 billion in the first half of 2022, marking the highest H1 on record. European gaming startups raised $887 million in H1 2022, a 14% increase from H1 2021.
- Top Funding Regions: Gaming startups in the US, Singapore, and China have raised the most venture capital so far in 2022.
- Key Startups: Several notable startups raised significant funds in H1 2022, including ODA, PAYMENTS, thatgamecompany, SKY MAVIS, IMPOBABLE, and others.
- Serious Gaming: This sector focuses on training and skill development in virtual environments, with applications ranging from flight simulation to city planning. Combined funding in this area was $100 million.
- Education and Skill Development: These areas received $380 million and $33 million in combined funding, respectively.
- Coding: Received $2.9 million in combined funding.
- VR and Game Tech Ecosystem: VR gaming and game engine platforms are highlighted as innovative areas, with combined funding reaching $1.5 billion. Notable companies include Oculus, HTC Vive, and Unity Technologies.
- Metaverse: The Metaverse is described as a collection of interconnected, immersive virtual worlds for gaming, socializing, and working.
- Predictive Signals for Startups: The document lists startups with potential based on predictive signals, including pre-seed, Series A+, and breakout opportunities.
Key Information
- Total Global Gamers: 3 billion
- Annual Gaming Revenue: $175 billion
- Gaming Startup Ecosystem Value: $1.6 trillion
- Global Gaming Investment (H1 2022): $5.1 billion
- European Gaming Startups Investment (H1 2022): $887 million
- Top Funded Startups (H1 2022): ODA, PAYMENTS, thatgamecompany, SKY MAVIS, IMPOBABLE, and others
- Serious Gaming Funding: $100 million
- Education Funding: $380 million
- Skill Developing Funding: $33 million
- VR Hardware Funding: $3.78 million
- Game Engine & Creation Platform Funding: $1.5 billion
Conclusion
The gaming industry continues to expand, with significant investment and growth in various segments. The rise of cloud gaming, VR, and serious gaming is reshaping the landscape, and the ecosystem is now valued at over $1.6 trillion. Startups are playing a crucial role in driving innovation, with notable contributions from regions like the US, Singapore, and China. The Metaverse and emerging technologies are key areas of focus, indicating a future where gaming is not just entertainment but also a platform for education, work, and social interaction.
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